Ascendia
Newsroom
Institutional deliverySep 2022

Ascendia included in Microsoft's global AI for Accessibility Hall of Fame

Ascendia is one of three education companies worldwide — and the only European education company — included in the Microsoft AI for Accessibility Global Hall of Fame, recognised in the Education segment for the LIVRESQ platform.

Edited by Gabriel Lazar — Research & Development Director · EC DEC expert-group member · gabriel.lazar@ascendia.eu

Ascendia S.A., developer of the LIVRESQ platform and the first e-learning company traded on the Bucharest Stock Exchange, has been included in the Microsoft AI for Accessibility Global Hall of Fame. The recognition, in the Education segment, was confirmed by Florentina Marilena Ionașcu, Education Director at Microsoft: "We are one of the 3 education companies worldwide included in the Microsoft AI for Accessibility Hall of Fame and the only one in Europe."

The Microsoft AI for Accessibility programme uses artificial intelligence to empower more than one billion people with disabilities worldwide. Brad Smith, President of Microsoft, frames the programme's scope: "Disabilities can be permanent, temporary or situational. By innovating for people with disabilities, we innovate for all of us. By ensuring that technology delivers on its promise to meet society's broadest needs, we can empower everyone — not just people with disabilities — to achieve more."

The Hall of Fame recognition for Ascendia is attributed to LIVRESQ, the educational content creation platform that enables Romanian teachers to develop interactive online lessons. At the time of recognition, LIVRESQ was used by more than 30,000 teachers across over 6,200 educational institutions in Romania and the Republic of Moldova. The platform addresses a structural access gap: in a 2020 European Commission survey, 60% of Romanian respondents reported never having used online learning tools before the pandemic, and Romania ranked 26th out of 28 in the Digital Economy and Society Index that year.

The LIVRESQ library had grown into the largest online library of digital educational resources in Romania — over 15,400 materials, of which 4,695 are publicly accessible. Alongside this Hall of Fame recognition, Ascendia also received an Azure credits grant from the Microsoft AI for Accessibility programme for the Timlogo project, an AI-driven speech-development platform.

For procurement evaluators, the Hall of Fame inclusion is an external authority signal issued under a Microsoft global programme — not a self-reported award. It documents that an independent body assessed LIVRESQ's accessibility contribution against a global cohort and placed it in a named register of recognised organisations.

Evidence and contacts

Part of Accessibility

Microsoft AI for Accessibility Hall of Fame, EAA 2025 alignment, EN 301 549 readiness.

Open the Accessibility pillar — Microsoft Hall of Fame, EAA 2025, EN 301 549